Digital Games June 2020: Market Review.
A lot of money was generated by digital games in June 2020; $10.46B, surprisingly the second-highest total ever after April which was $10.54B. The earnings have gone up by 3% when compared to May ($10.2B) and 9% over June 2019 ($9.6B).
Digital Games June 2020
Both Console and PC experienced a decrease in their revenues at the start of this year. And this was offset by a surge in mobile revenues, which hit and blasted the ceiling setting a new record. In summers, mobile gaming spending almost always sees an increase but this time around it experienced exponential growth due to limited availability of other entertainment options due to the pandemic.
The long-awaited Last of Us part 2 outshined Final Fantasy VII Remake and Marvel’s Spiderman and sold 2.8M digital units in June, a record for exclusive PS launches. Valorant, on the other hand, had one of the biggest launches ever for a free to play PC title.
Similarly, Destiny 2 revenues and the player number rose significantly after the announcement of the expansion pack and a new season. Pokemon Sword and Shield enjoyed the highest monthly digital earnings since its official launch thanks to its Isle of Armor expansion.
This update resulted in a temporary increase in revenue in April and May, most probably due to COVID-19 lockdowns. On the contrary, the PC version is reaping benefits from a free Epic Games Store giveaway in May.
That is all for the geeky stuff today, until next time.
Reinout is a games investor and strategic business consultant specializing in the games industry. Reinout established his credentials through his own successful investments, start-ups, consulting and (advisory) board positions that led through time to strong bonds with key stakeholders in this fast paced industry.
With over 20+ years of experience, well known publishers, AAA+ game developers, serial gaming entrepreneurs and management teams of gaming corporations consult him on matters that behold financial, technical, operational, strategic and commercial.
I am observing and overseeing several boards of gaming companies. My trademark is to listen, strategize and give feedback to the stakeholders involved. I also represent management/founders towards shareholders and vice versa. (Digital Games June 2020)