Digital Games Earnings.
Superdata report covering the stats of the Digital Games Earnings in November 2020.
If we compare it with previous year’s November, the revenue is up 15% in which the mobile rose to 9% while PC grew 22%, a new record in its own. The game behind this surging growth in PC was World of Warcraft: Shadowlands which was massively praised by the audience.
Console earnings on the other hand also witnessed a massive growth of 24% but fell just below the all-time record set in April this year. This held back was due to the reason that the next-gen consoles were in limited supply which in turn resulted in consumers not buying new high-end games until they get their hands on the new consoles.
Moving on, we have Assassin’s Creed Valhalla which sold 1.7M units, a huge surge of 50% when compared to Assassin’s Creed Odyssey. The game’s overall revenue was up 23% but the in-game revenue was down 62%.
Lastly, we have World of Warcraft: Shadowlands which was a massive success that led to the franchise’s highest-ever revenue since 2008 and number of players since 2010. And Among Us has the most number of active players; half a billion. This has now become the top game in terms of monthly active players.
More details in the report.