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Genshin Impact $60m

Some games show their supremacy right from the start, and MiHoYo’s Genshin Impact is one of them. This open-world action-adventure grossed more than $60m in its launch week and that only on mobile; App Store and Google Play.

According to the reports published by Sensor Tower, Genshin Impact was the second-highest-grossing title in mobile gaming after Honor of Kongs which grossed $64m in the opening week. Both these games have beaten PUBG mobile which saw $56m in its first week.

As the game is based in China, let’s talk about the figures coming out of Chinese mobile app spending. Genshin Impact brought in $25m in mobile spending on the App Store. And for Google Play, there are no figures as Google Play is not available in China.

Moving on, Japan brought in $17m and the US generated sales of $8million of the total revenue.

Genshin Impact is a big deal, there are some more numbers to crunch, it is arguably the biggest ever launch for a Chinese game title. And the number of mobile downloads in the first four days of the launch were whopping 17million. The game was also launched on PS4 and PC simultaneously with mobile with plans of launching it on other platforms as well in near future.

Genshin Impact $60m in Launch Week

Genshin Impact $60m in Launch Week

This game will surely be eye candy for people who love RPGs and open-world games but keep in mind even though Genshin Impact is high-quality but the progression system of this game may turn out to be off-putting for some gamers.

Despite that Genshin Impact is a must-play game; we hope that the huge amount of potential this game has doesn’t go to waste. Stay with our blog to get new updates and information on Genshin Impact. Until then.



Reinout is a games investor and strategic business consultant specializing in the games industry. Reinout established his credentials through his own successful investments, start-ups, consulting and (advisory) board positions that led through time to strong bonds with key stakeholders in this fast paced industry. He is known for his outstanding results in the gaming industry. He has worked with many game studios around the globe and is therefore well known in the international gaming industry. This game podcasts is for the gaming industry.

With over 20+ years of experience, well known publishers, AAA+ game developers, serial gaming entrepreneurs and management teams of gaming corporations consult him on matters that behold financial, technical, operational, strategic and commercial.

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I am observing and overseeing several boards of gaming companies. My trademark is to listen, strategize and give feedback to the stakeholders involved. I also represent management/founders towards shareholders and vice versa.

Reinout te Brake

In a career spanning across 20+ years, Reinout te Brake has raised over 100+ Million Euros in Fundraising for a diversity of companies and has worked with several venture capitals firms. Helping gaming companies expand their brand reach, get the right story telling and make an impact on a global scale. Reinout te Brake has had the honor to counsel some of the major gaming companies operating on a global scale. For the last 12 years, he has devoted his major focus towards the niche of gaming consultancy to provide his insight and expertise to help gaming companies reach outstanding financial and business results.