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Tim Sweeney, CEO of Epic Games, is open to welcome NFT and blockchain tech-based games on its games store.

Tim Sweeney decided in favor despite NFT and blockchain tech being in constant criticism. The biggest problem with NFTs and blockchain tech lies in it containing rampant scams and shady practices.

Recently Valve decided to remove and ban all games from Steam that uses NFTs and blockchain technology. Moreover, before Valve’s ban, Epic’s CEO too wasn’t fond of NFTs due to massive scams in the domain.

Epic’s CEO, while talking to The Verge, said that they are open to NFT games and working with developers that use blockchain technology, NFTs, and cryptos. Moreover, Epic will also embrace and welcome games that use these technologies on its digital storefronts.

After the interview, Verge published that, “Epic says it’s open to blockchain games after Steam bans them.” However, soon after Epic’s CEO responded to Verge’s tweet and said, “Epic Games Store will welcome games that make use of blockchain tech provided they follow the relevant laws, disclose their terms, and are age-rated by an appropriate group.

Though Epic’s not using crypto in our games, we welcome innovation in the areas of technology and finance.”

Twitterati and fans quickly pointed out that Sweeney earlier denounced NFTs and blockchain tech. In a month-old Tweet, Sweeney said, “[Epic wouldn’t touch the NFTs because] “the whole field is currently tangled up with an intractable mix of scams, interesting decentralized tech foundations, and scams.”

Sweeney did answer the stark contradiction fans pointed out. He said that there is a difference between Epic as a game developer and Epic as a technology provider. Epic as a game dev won’t consider NFT but as a tech provider, it is ready to do business.

However, Tim Sweeney’s decision may well be inspired by Valve pulling out of NFTs and blockchain tech. Epic considers Valve as its biggest competitor and would do anything to surpass Valve, even if it falls in the grey area.

Reinout te Brake

In a career spanning across 20+ years, Reinout te Brake has raised over 100+ Million Euros in Fundraising for a diversity of companies and has worked with several venture capitals firms. Helping gaming companies expand their brand reach, get the right story telling and make an impact on a global scale. Reinout te Brake has had the honor to counsel some of the major gaming companies operating on a global scale. For the last 12 years, he has devoted his major focus towards the niche of gaming consultancy to provide his insight and expertise to help gaming companies reach outstanding financial and business results.