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Last week, Capcom premiered an awesome addition in the survival horror franchise; Resident Evil Village’ gameplay.

Resident Evil Village is the eighth edition in the franchise after Resident Evil 7 Biohazard. RE Village is a first-person shooter survival horror experience where you will play Ethan Winters, the protagonist.

By looking at the premiere, RE Village is influenced by fan-favorite Resident Evil 4. The inventory-management-Tetris from Resident Evil 4 returns in RE Village. Moreover, crafting ammo, weapons and first aid also make its way back to the franchise.

Capcom announced that RE Village will be launched in May. The game will be available on next-gen consoles as well as current-gen consoles like PS4 and Xbox One. Capcom also launched the demo called ‘the Maiden’ which you can download and play if you own a PS 5.

Moreover, Capcom also announced Resident Evil Re: Verse which is a multiplayer competitive online game. RE: Verse will include all the fan-favorite characters from the previous games of the franchise.

RE’s Showcase also premiered a new trailer of RE’s Village which was exciting for both old school and new fans of the franchise. The trailer also featured an ultra-obese merchant, a towering, scary, and yet attractive mistress.

Talking about the demo, Peter Fabiano commented, “Maiden is not the name of any person, but instead it symbolizes the protagonist, a girl who’s trapped in Dimitrescu Castle.

The Maiden demo doesn’t take place during the main story of RE Village. Maiden was originally designed as a visual demo that would allow you to explore the inside of Dimitrescu Castle, but it evolved to include a short story and puzzle-solving.”

The demo has got us really excited about the game, but it only serves as a tiny slice of what is yet to come. Stay with us for more updates on RE Village.

Reinout te Brake

In a career spanning across 20+ years, Reinout te Brake has raised over 100+ Million Euros in Fundraising for a diversity of companies and has worked with several venture capitals firms. Helping gaming companies expand their brand reach, get the right story telling and make an impact on a global scale. Reinout te Brake has had the honor to counsel some of the major gaming companies operating on a global scale. For the last 12 years, he has devoted his major focus towards the niche of gaming consultancy to provide his insight and expertise to help gaming companies reach outstanding financial and business results.