Behold Assassin’s Creed fans, more fun, and gaming to you guys as Ubisoft has unveiled the newest addition in the Assassin’s Creed franchise; Assassin’s Creed Valhalla.
This game has a lot riding on it because Ubisoft didn’t release new Assassin’s Creed game last year to put more work and effort into Valhalla. The game is due November this year and the fans are excited. After playing the demo, it seems that the hard work of developers is paying off.
This game will put you in control of a Viking warrior who is on his way to conquer land and build it for the glory of Odin. The main character is Eivor which you can play as a male or female and will lead incursions in England to conquer it. Moreover, you can also customize your player from clothes, tattoos to small accessories.
You can also customize your weapons to engage in poetry battles, hunt, fish, and explore the open world. Despite all the new settings, Valhalla has all the essentials of Assassin’s Creed; vantage points, power level based areas, a historical narrative to follow, etc.
Valhalla will also provide players with experience in building new settlements and expanding them. Vikings are famous for their vigor and fighting prowess, along with battle this game will also focus on other aspects like building alliances and conducting negotiations to reach solutions.
The other aspect of battle and its difficulty is directly linked with how equipped you are, how much ability and buff you have achieved and how well is your timing to dodge and deflect.
With exciting and fun combat and interesting side missions, Assassin’s Creed Valhalla is turning out to be a real Viking saga.
The demo showed a lot of promise and potential but the success of the game will depend a lot on the Ubisoft approach to address the bug issues, bad voice glitches, and spinning camera. Assassin’s Creed Valhalla is all set to release on November 17, 2020, on PS5, PS4, Xbox Series X, Xbox One, PC, and Google Stadia.
Reinout is a games investor and strategic business consultant specializing in the games industry. Reinout established his credentials through his own successful investments, start-ups, consulting and (advisory) board positions that led through time to strong bonds with key stakeholders in this fast paced industry. He is known for his outstanding results in the gaming industry. He has worked with many game studios around the globe and is therefore well known in the international gaming industry.
With over 20+ years of experience, well known publishers, AAA+ game developers, serial gaming entrepreneurs and management teams of gaming corporations consult him on matters that behold financial, technical, operational, strategic and commercial.
I am observing and overseeing several boards of gaming companies. My trademark is to listen, strategize and give feedback to the stakeholders involved. I also represent management/founders towards shareholders and vice versa.