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Live Challenges and Streaming; GameBuddy!

Today I am talking to Niklas Hatje of GameBuddy. He is talking about game streaming and his company. Interactive and entertaining esports is his motto. I talked about GameBuddy before in the podcast, meaning they are still on my radar!

Team based challenges, where you are not only striving for victory but also live challenges, power to the fans, who can vote for which challenge the streamer has to engage with and to which fans are being monetized.

GameBuddy - leveling up stream interaction - Game Podcast - Games Podcasts - Video Game Podcast - Niklas Hatje

GameBuddy – leveling up stream interactionGame Podcast – Games Podcasts – Video Game Podcast – Niklas Hatje

Fans can buy additional votes and challenges to support their favorite streamers

Influence the gameplay of your favorite streamer!

Streaming is awesome! But streaming alone is broken according to GameBuddy. It lacks a way to directly interact with the streamer. As a viewer you either find yourself in an empty chat or in a chat that is completely overloaded.

“GameBuddy live” challenges change that. By choosing challenges for your streamer directly on Twitch you can let him/her know what to do next in the game. The best part is: You and the streamer get points that rank you in a leaderboard and that helps your streamer to unlock prizes for you. The more points, the better the prizes. How does that work?


Each viewer can vote for the next live challenges in our Twitch Extension and has one vote. By using Twitch Bits viewers can buy additional votes. Shortly after each voting, the most voted challenge is played by the teams.


Each live challenge averages a length of 2 to 3 minutes, depending on the game. There are many different challenges possible, that guarantee variety, funny moments and completely new strategies to win.


To ensure that challenges are fitting and being validated in a live context, each player has an application installed that tracts in-game data.

Furtheron I challenged Niklas with some topics on Mixer’s shutdown, Twitch’s suspension policy on abuse and hate and some insights for the future. But also second screen, broadcasters tried, gaming did it!

Lastly I did also a sanity check. Is my son abnormal with 3 screens? NO, he is not, thank god! He just started on Twitch and has 2 followers. Obviously he wants 10mio followers. Who knows, but for now he is playing because it is fun, he can talk to friends and listen to music. Oh, and he does his homework!

Sebastian playing PS4 and some devices - Game Podcast - Games Podcasts - Video Game Podcast -

Sebastian playing PS4 and some devices – Game Podcast – Games Podcasts – Video Game Podcast –

Loved the interview and impressed with GameBuddy, and Niklas Hatje, do check out their platform


Reinout is a games investor and strategic business consultant specializing in the games industry. Reinout established his credentials through his own successful investments, start-ups, consulting and (advisory) board positions that led through time to strong bonds with key stakeholders in this fast paced industry. He is known for his outstanding results in the gaming industry. He has worked with many game studios around the globe and is therefore well known in the international gaming industry.

With over 20+ years of experience, well known publishers, AAA+ game developers, serial gaming entrepreneurs and management teams of gaming corporations consult him on matters that behold financial, technical, operational, strategic and commercial.

Games Podcasts - Video Game Podcast - Game Podcasts; Reinout te Brake

Games Podcasts – Video Game Podcast – Game Podcasts; Reinout te Brake

I am observing and overseeing several boards of gaming companies. My trademark is to listen, strategize and give feedback to the stakeholders involved. I also represent management/founders towards shareholders and vice versa.

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Entertainment and all the big tech companies and technology behind it. Hyper Casual Games and the game studio’s that lead the way. Mobile games, PC games and Console Games and their vision on cloud gaming, streaming, esports and gamer communities. Online digital entertainment like movies, music, concerts, art and top brands such as fashion and much more that connect with video games in the metaverse.

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