Everyone, get ready to become a street artist or a bee-keeper, a construction worker, or any other citizen of the city. Yes, you can play with any Non-Playable Character (NPC) as protagonist in the Watch Dogs Legion, a feature that previous games in the series lacked, a neat twist indeed.
Every character in the game can be a hero for you in the game. Each character comes with its own set of skills and traits and you can recruit any character for your cause; a promising and interesting feature for the gamers.
This game will take you to post-Brexit London rigged with technology; a tech dystopia. Surveillance has been a concern for quite a while in the real life London and this game will takes you right into it.
This game shows the usage of drone in the modern society as an integral part; surveillance tool, cops, equipped with weapons and scanning citizens. What’s more interesting is the impact of Brexit on the storyline of the game, though the developers claim that London was chosen way before Brexit nevertheless it is an ambitious move.
The game Watch Dogs Legion contains plenty of protagonists. The story, cutscenes, and dialogues all will change depending on the character you choose. You can recruit random citizens by scanning their backgrounds and skill-sets and convincing them to be a part of DeadSec. There are three categories of DeadSec agents; Hacker, Enforcer and Infiltrator.
Watching a DeadSec operative escaping amidst the screen-filled streets and neon lights was an eye treat, a visual spectacle for the gamers. Ubisoft showed the main theme of the game in a short film trailer named as ‘Tipping Point.’ If you haven’t watched it yet, don’t miss it.
The game Watch Dogs Legion is set to release this October and you can buy it in four versions; the standard, the gold, the ultimate edition and the collector’s edition. A tech dystopia, DeadSec hackivists, oppressive policing and eye candy visuals, a sure shot success recipe.
Reinout is a games investor and strategic business consultant specializing in the games industry. Reinout established his credentials through his own successful investments, start-ups, consulting and (advisory) board positions that led through time to strong bonds with key stakeholders in this fast paced industry. He is known for his outstanding results in the gaming industry. He has worked with many game studios around the globe and is therefore well known in the international gaming industry.
With over 20+ years of experience, well known publishers, AAA+ game developers, serial gaming entrepreneurs and management teams of gaming corporations consult him on matters that behold financial, technical, operational, strategic and commercial.
I am observing and overseeing several boards of gaming companies. My trademark is to listen, strategize and give feedback to the stakeholders involved. I also represent management/founders towards shareholders and vice versa.